LEGENDARY TIGER
{{Monster Table
| style=
|creature=Legendary Tiger
|size=Large | type=Animal
|hd=26d8+188 | hp=305 hp
|init=+8 (+4 Dex, +4 Improved Initiative)
|speed=50 ft.
|ac=23 (–1 size, +4 Dex, +10 natural) | touch=13 | flat=19
|bab=+19 | grapple=+34
|at=Claw +29 (2d6+11) melee
|full_at=2 claws +29 (2d6+11) melee, bite +24 (2d8+5) melee
|space=10 ft. | reach=5 ft.
|sa=Pounce, improved grab, rake 2d6+5
|sq=Scent
|fort= +22|ref= +19|will= +12
|str=32|dex=18|con=24 |int=2|wis=14|cha=10
|skills=Climb +13, Hide +15, Jump +19, Listen +12, Move Silently +15, Spot +12, Swim +16
|feats=Alertness, Athletic, Endurance, Improved Initiative, Iron Will, Run, Toughness(x2), Track
|env=Any forest, hill, mountains, plains, or underground
|org=Solitary or pair
|cr=10
|treas=None
|align=Always neutral
|adv=27–48 HD (Large)
}}
COMBAT
Pounce (Ex): If a legendary tiger leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action. Improved Grab (Ex): To use this ability, the legendary tiger must hit with a bite attack. If it gets a hold, it can rake. Rake (Ex): A legendary tiger can make two attacks (+30 melee) against a held creature with its hind legs for 2d6+5 points of Damage each. If the legendary tiger pounces on an opponent, it can also rake. Skills: Legendary tigers receive a +8 racial bonus on Hide and Move Silently checks. *In areas of tall grasses or heavy undergrowth, the Hide bonus improves to +16. SEE WIKIPEDIA ENTRY: Tiger
- System Reference Document -> Epic Creatures (SRD)
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Category:SRD Category:Epic Category:Creature Category:Large Size Category:Animal Type Category:Neutral (Law-Chaos) Alignment Category:Neutral (Good-Evil) Alignment Category:CR10 Category:Forest Terrain Category:Hills Terrain Category:Mountain Terrain Category:Plains Terrain Category:Underground Terrain Category:Any Climate{{OGL Bottom|the System 3.5 Reference Document|SRD}}